So, I sort of died in the summer of 2006. After reading the bible's book of Hosea… I died… epistemologically speaking. After a life time of believing in a certain way, the book of Hosea convinced me to start all over again.It was the summer of 2006 whist working on the summer break assignment from my old school (London School of Theology). The Old Testament God that confronted me in that story was radically different from the one taught to me all my life. This God in Hosea͛'s story was, bendy... flexible... creative... interactive & dynamic... fluid... Liquid! The God I had understood up until then was solid. Crazier still was that this God seemed to expect the same audacious liquidity from the prophet Hosea… of course, by implication that meant he would expect a radically more liquid me! That was how I began my process. By 2007, I would be submitting The Manga Bible as my final year dissertation and my publishers would be going to print later that year. The Manga Bible was a phenomenal international success. My agent and friend Ed Chatellier suggested we create a study book based on The Manga Bible. I was already nearly two years into my spiritual revolution as I drove the project. Soon I realised the old plans had been breached. The Manga Bible Swot Book was no longer sufficient as a vehicle. In the next few years, as my collection of study note books swelled, my wife and I began to understand more clearly what God had intended from before the start. Drink It! was born.
The word, 'liquid', is borrowed from the Polish-British philosopher, Zygmunt Bauman's description of modernity's struggle with moral ambiguity. This ambiguity lead to the Jewish holocaust of the 1940s. He would go on to describe modernity as hard… solid, and post-modernity as soft… liquid.
Modernity - the hard; was the era of full employment, literacy, religious and moral certainty in Western civilisation. By the time of the holocaust and end of WWII, this World Order certainty would begin to erode up until the 80s, by which time full and long term employment would no longer be certain and religious and moral ambiguity would become the norm. The absence of certainty would require adaptability, flexibility and malleability. It was also a post- theological era since an increasing amount of Westerners would begin to see religion as irrelevant. The information age would further liquefy events, creating the age of post-literacy; this era is post modernity... the soft.
And so begs the question… how do you do God-think in a post-literate world? How do you talk about moral certainty in an age of ambiguity? How do you do 'truth', when your stock & trade is the business of truth in an age where there is no objective truth? How do you think, talk and live spirituality in this fast moving technological matrix we call the 21st Century?
Well… you do it using stories.
Studied various forms of art and then graphic design at Yaba School of Art and Design in Nigeria and then Theology at the London School of Theology. In-between, I worked as a visualiser in advertising and then as a a comic creator with 2000AD working of Judge Dredd strips for over 15 years. There was a three year hiatus from professional life when I went back to study theology. My degree dissertation was The Manga Bible which went on be a best seller the world over. I have since worked on a graphic novel on the life and geopolitical story of Jesus as seen in the gospels. A biography of Japan's greatest novelist (Natsume Soseki)is also in the works, not to talk of other several other books like Lion's Graphic Bible, Video Games like Evil Genius, TV like Atlantis, interviews in The New York Times, National Geographic, The Times, The Guardian, Wired and other international press. TV and Radio media like BBC, Channel 4, ITV and Channel 5 have interviewed me.
I have given lectures and talks at educational institutions like Eton College, the Queen's Foundation in Birmingham and big festivals like Greenbelt. Other commercial clients include blue chip companies like, Nike, Marvel and Sega. Finally, I featured in professional industry bibles like, Digital Art Masters 1 & 2, The Best of British Illustrations, The Art of Game Worlds, Definitive Comic Art Now and Black Londoners-A History. In the last 10 years, prompted by a stirring in my heart, I devoted my time to bringing my experience in visual communication and bible teaching into a series of books starting with Drink It!